I’ve started playing Vintage Story and you really realize how empty Minecraft is.
Minecraft is still extremely polished, even with the bugs, and for some reason literally no other game can touch how smooth Minecraft feels to play, but it’s just so empty.
It’s wild they never added mobs like the Mo Creatures mod did like a decade ago.
They then have mob votes, but then take months and months to implement 1 single mob, and then half ass it anyway. Every single mob they’ve added via mob vote feels extremely half baked. Like the sniffer having TWO plants? TWO???
And then when you beat Minecraft the credits are over an hour long. How can you have so many developers but somehow develop slower than when it was just Notch himself?
I played a modpack about 7 years ago that basically removed a lot of official content including most hostle mobs, villages and villagers, and a bunch of other content, but replaced it with lots of non-fantastical creatures, a wider range of materials, different medieval era weapons etc. It really felt like you were alone in an untouched world, in a way that Minecraft already really does, except that the existence of zombies and villages juxtaposes that.
Then on the flipside, it had the Twilight forest mod, perhaps the aether mod (I don’t really remember) and this general idea that if you want epic fantasy and magic, you need to leave the overworked, which felt narrativly really nice to do, I think it populated the nether with skeletons and and endermen before official Minecraft did too, I don’t clearly remember.
I’ve longed for that game ever since but I don’t know what the modpack was called, and I’ve never found it again.
that sounds cool as hell, come back and update us if you ever figure out what it is! also just so you know for next time, “justaposes” is actually spelled like “juxtaposes” not trying to call you out just trying to help you avoid looking silly in other contexts in your future!
Apart from a period where Mojang added useless creatures like the polar bear, it’s not comparable. The vast majority of things Mojang adds, they try to add a unique slant that makes the addition relevant in some way. Mo Creatures mobs are almost all useless apart from looking different. The sniffer has unique mechanics, adding 500 plants would not make it any more mechanically interesting. They’re not looking to drown the game in retextures.
People have been asking for the world to feel more full for over a decade. We don’t care that Mo Creatures are “useless”, they add charm and a danger to the world.
Right now there’s nothing in the water that hurts you, unless you find yourself near a drown area. Meanwhile mo Creatures added sharks that actually added a reason to watch out, and a reason for the water to be dangerous. In real life the ocean is extremely dangerous, yet in Minecraft it’s literally the safest place.
I’m not asking them to add 500 plants, but adding 2 is a slap in the face. An intern could whip up at least 10 new plants in an hour.
Why add something and promise how it’s so cool because it’s going to find ancient flowers, just to add TWO. Literally useless. Literally a waste of time going through all it to get two fucking flowers. You’re better off just going to the meadow and grabbing flowers to decorate with.
It’s fine if you disagree with their design philosophy. They don’t want 8 extra plants made by an intern in their game though and that’s their prerogative.
and that’s why I’ve said 3 times now that they over promise and under deliver everything. I don’t think most people would’ve voted for the Sniffer if they told us it would have a whopping total of two plants…
I picked up Vintage Story after seeing someone else recommend it. I haven’t made it too far, but even with the lack of people, the world still feels more alive. The crafting is nice and more advanced, and it’s a bit less forgiving.
Plan on putting a bit more time into it once I finish up with my No Man’s Sky playthrough.
I’ve started playing Vintage Story and you really realize how empty Minecraft is.
Minecraft is still extremely polished, even with the bugs, and for some reason literally no other game can touch how smooth Minecraft feels to play, but it’s just so empty.
It’s wild they never added mobs like the Mo Creatures mod did like a decade ago.
They then have mob votes, but then take months and months to implement 1 single mob, and then half ass it anyway. Every single mob they’ve added via mob vote feels extremely half baked. Like the sniffer having TWO plants? TWO???
And then when you beat Minecraft the credits are over an hour long. How can you have so many developers but somehow develop slower than when it was just Notch himself?
I played a modpack about 7 years ago that basically removed a lot of official content including most hostle mobs, villages and villagers, and a bunch of other content, but replaced it with lots of non-fantastical creatures, a wider range of materials, different medieval era weapons etc. It really felt like you were alone in an untouched world, in a way that Minecraft already really does, except that the existence of zombies and villages juxtaposes that.
Then on the flipside, it had the Twilight forest mod, perhaps the aether mod (I don’t really remember) and this general idea that if you want epic fantasy and magic, you need to leave the overworked, which felt narrativly really nice to do, I think it populated the nether with skeletons and and endermen before official Minecraft did too, I don’t clearly remember.
I’ve longed for that game ever since but I don’t know what the modpack was called, and I’ve never found it again.
that sounds cool as hell, come back and update us if you ever figure out what it is! also just so you know for next time, “justaposes” is actually spelled like “juxtaposes” not trying to call you out just trying to help you avoid looking silly in other contexts in your future!
I swear my spelling is getting worse every day.
Apart from a period where Mojang added useless creatures like the polar bear, it’s not comparable. The vast majority of things Mojang adds, they try to add a unique slant that makes the addition relevant in some way. Mo Creatures mobs are almost all useless apart from looking different. The sniffer has unique mechanics, adding 500 plants would not make it any more mechanically interesting. They’re not looking to drown the game in retextures.
People have been asking for the world to feel more full for over a decade. We don’t care that Mo Creatures are “useless”, they add charm and a danger to the world.
Right now there’s nothing in the water that hurts you, unless you find yourself near a drown area. Meanwhile mo Creatures added sharks that actually added a reason to watch out, and a reason for the water to be dangerous. In real life the ocean is extremely dangerous, yet in Minecraft it’s literally the safest place.
I’m not asking them to add 500 plants, but adding 2 is a slap in the face. An intern could whip up at least 10 new plants in an hour.
Why add something and promise how it’s so cool because it’s going to find ancient flowers, just to add TWO. Literally useless. Literally a waste of time going through all it to get two fucking flowers. You’re better off just going to the meadow and grabbing flowers to decorate with.
They over promise and under deliver EVERYTHING.
It’s fine if you disagree with their design philosophy. They don’t want 8 extra plants made by an intern in their game though and that’s their prerogative.
and that’s why I’ve said 3 times now that they over promise and under deliver everything. I don’t think most people would’ve voted for the Sniffer if they told us it would have a whopping total of two plants…
I picked up Vintage Story after seeing someone else recommend it. I haven’t made it too far, but even with the lack of people, the world still feels more alive. The crafting is nice and more advanced, and it’s a bit less forgiving.
Plan on putting a bit more time into it once I finish up with my No Man’s Sky playthrough.
Couldn’t agree any more… Been hearing really good things about Vintage Story lately. Might pick that up next!