I like when games are difficult. I don’t think every game needs to be so easy every gamer can beat it.
I like when games are difficult. I don’t think every game needs to be so easy every gamer can beat it.
Why? saving money for the company, as always
He made the games worse, but that doesn’t mean he made them less profitable. Those are sadly distinct goals. The CEO does not have an incentive to make good art.
bolognese a lazy recipe? takes me like 3 hours sheesh
If you get it, purge and update your cache. It still works.
No worries mate
How does this law favor fast fashion? it seems the opposite
Russia uses cluster bombs too though? Cluster bombs are bad because unexploded munitions are a lot like mines. The fighting is happening in Ukraine, not in Russia, and Ukraine is already littered with mines and unexploded munitions because of Russia’s use of both from the start of the war.
Sorry but reality doesn’t stroke with your concerns. Old people are stuck in car centric cities when they can no longer drive. Disabled people are stuck in car centric cities when they cannot drive. Cities that prioritize other modes of transport have more options available to both groups and you’re mad over nothing.
Edit: just look at Dutch walkable cities as an example - they’re perfectly accessible for old people and disabled people. Sorry but the idea disabled people can only use cars and need car-centric infrastructure to live in a city is delusional.
What? I said it depends on the disability. Depending on why you can’t walk to the store, a bike or e-bike might work. Not every disability is the same. I know people that can’t walk to the store but can use an e-bike.
How is a mobility scooter too small for a disabled person? It’s literally designed for the purpose. And by Microcar I mean what you see in Amsterdam as microcars, not ‘a small car’.
this was a funny meme to me thanks
I’m a bit floored by this being a question at all, my condolences. Depending on the disability, a bike, e-bike, mobility scooter, or microcar.
It’s fine if you disagree with their design philosophy. They don’t want 8 extra plants made by an intern in their game though and that’s their prerogative.
I wish they would go back and do something with the mobs they did add that add nothing. We definitely do not need more of them.
Apart from a period where Mojang added useless creatures like the polar bear, it’s not comparable. The vast majority of things Mojang adds, they try to add a unique slant that makes the addition relevant in some way. Mo Creatures mobs are almost all useless apart from looking different. The sniffer has unique mechanics, adding 500 plants would not make it any more mechanically interesting. They’re not looking to drown the game in retextures.
No he didn’t? He said it will have consequences for Ukraine. It’s his job to worry about that.
Look at the Netherlands for a good example then. Private schools aren’t banned but public schools are so good even the princesses go to them. You’re just so used to public schools being underfunded that you think they can’t work. The reason you’d want to ban private schools is because it creates an incentive for the rich and powerful to fix your shitty public schools.
As someone in the industry I feel the opposite. A lot of features that are almost finished but cut despite being integral to the experience come from higher up pressure. The expectation to always overwork leaves no room to commit a little bit extra when it’s necessary because you’re always drained to begin with. There is also no room for creativity, playing around, or polish, because the deadlines are based on the bare minimum that will sell.
I think traffic calming is really interesting for this reason, building roads to make you feel most comfortable at the correct speed. The road design here is usually good, but when driving I feel really anxious on roads that have a design not matching the speed limit too.
Certainly if the developers of those games have the time and resources to invest into it, they can make an easy mode. Not every studio does though. For games intended to be difficult though, they should be balanced around a difficult normal mode, and that doesn’t necessarily mean everyone can beat it.