pillars of eternity, great game so far, did not play a realtime-with-pause rpg since kotor, but thanks to the auto-pause settings this plays really well. And while i can’t claim to understand whats going on right now, the world seems to be really fleshed out and combats so far where very fun.
brotato, fun take on the vampires survivor formular.
backpack battles, an autobattler, but players don’t draft from a shared pool, so you’ll mostly draft the same builds everytime and don’t care much about the builds you are dacing. not somerhing i’ll continue playing, but it was ok to waste a bit of time, would probably be cool on mobile.
doom2, but i am allways playing doom, so i guess that does not count.
I think Brotato is an absolute masterpiece in game design. It’s simple, but not so simple that it feels braindead. It has a lot of mechanics that interact with each other but you can figure all of that out just by playing the game and reading the in-game descriptions, you don’t have to go to a wiki to min-max a run. The art style is simple and clean, you can always tell what’s going on, but it somehow never gets old.
I actually find it more fun than Vampire Survivors.
pillars of eternity, great game so far, did not play a realtime-with-pause rpg since kotor, but thanks to the auto-pause settings this plays really well. And while i can’t claim to understand whats going on right now, the world seems to be really fleshed out and combats so far where very fun.
brotato, fun take on the vampires survivor formular.
backpack battles, an autobattler, but players don’t draft from a shared pool, so you’ll mostly draft the same builds everytime and don’t care much about the builds you are dacing. not somerhing i’ll continue playing, but it was ok to waste a bit of time, would probably be cool on mobile.
doom2, but i am allways playing doom, so i guess that does not count.
I think Brotato is an absolute masterpiece in game design. It’s simple, but not so simple that it feels braindead. It has a lot of mechanics that interact with each other but you can figure all of that out just by playing the game and reading the in-game descriptions, you don’t have to go to a wiki to min-max a run. The art style is simple and clean, you can always tell what’s going on, but it somehow never gets old.
I actually find it more fun than Vampire Survivors.