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Cake day: July 6th, 2023

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  • abigscaryhobo@lemmy.worldtoAsk Lemmy@lemmy.world-----
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    2 months ago

    Is it rotating weekly? If this is so common then what is the benefit of this? Like surely just keeping your employees constantly confused/off balance during their shift isn’t good

    I had a job that rotated, but it was quarterly, and it was so nobody got “stuck” on nights/days.






  • I mean to an extent, it is a self fulfilling prophecy. Whether or not it’s the case, it’s often felt my men that they have to be the breadwinner, or at least the point of strength. They can have people around them that tell them otherwise, but if they don’t feel like they measure up then that’s what it will be.

    People don’t often just commit suicide because they’re like “I guess this is how the math works out”, they felt, or were told, or told themselves, that things can only be better if they’re gone. In every case, they won’t be, but that’s where their mental journey led them


  • Not to belittle it on either side but I do wonder what causes that disparity. Is it that men plan it more thoroughly or have access to more dangerous methods? Do women choose methods that, unintentional or not, can be backed out of more easily? Are women more likely to report a failed attempt than men? If that 2-3x factor is true, then why don’t we see similar numbers of idk completion? I hesitate to say success because it is very much not a success to commit suicide, there are always other options, even if they’re not perfect.


  • It sucks because there’s a lot about the ending (I’ll be as spoiler free as possible) but the ending basically being “And then nothing happened” is kind of the point. It’s meant to be bittersweet, because the story is about escapism but that ultimately you have to come back to reality eventually. The ending does the big lead up of oh man there’s a big fantasy and heres the happy ever after. but throughout the whole game it repeats over and over that things aren’t as magic and wild as you want it to be, that sometimes there’s a simple, boring, and sometimes sad explanation, and at the end of the day reality is the only thing that stays.

    Firewatch is definitely more of a “reflecting philosophy” game than a straight up “gamer story” game.