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Cake day: June 15th, 2023

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  • I finally watched the talk today and that wasn’t what I thought he meant. What I thought he was getting at was that the rust parts of the kernel interact with lots of other modules written by people who don’t know rust. When those C modules change their semantics in ways that break the rust code, they can’t go fix it because they don’t know rust. In fact, whenever they make a change, they don’t even know if they broke some rust module, because they don’t understand the rust code well enough. And this is something that everyone is going to have to live with for the foreseeable future, because you can’t force all those other kernel hackers to learn rust.





  • I haven’t seen that paper before. The ones I remember were blogposts or web pages. In fact, this may be what I was remembering: https://www.gnu.org/software/hurd/faq.html Particularly the part about what happened with the port to different microkernels.

    IIRC NeXT and OSX use Mach, but they don’t use it as intended. I think they’re mostly a BSD kernel with Mach functioning as an interface to userspace.

    Hurd actually used Mach as a microkernel, and moved most functionality to userspace daemons. This meant that Mach’s performance issues, at least the ones related to IPC, affected the Hurd a lot more than OSX or NeXT.

    And yeah, I think developer interest was the biggest thing that held it back.










  • I would kind of like to play Astro Bot but don’t have PSVR.

    I’d like to go back and finish Obduction (I think I stopped in the middle because some other game came out) but I’ll have to start over from the beginning because I don’t remember what’s going on. Also something happened since then so performance is terrible now.

    I wanted to love star shelter because I love space games and the devs’ other titles were great, but something about the locomotion made me very sick. Weird, since I had no problem with Lone Echo 1 & 2.