I am mostly posting this article because MMORPGs are one of my favorite genres, despite my lack of time to play them these days. But overall I have been pretty disappointed with the direction the genre has taken. Moving more towards solo-play, story-heavy, and small-scale theme-park style content.
The move towards more solo play is just a natural consequence of players wanting to be as efficient as possible with their time. Needing other people causes downtime, even longer ones if you need them to organize manually.