@LMAO is flooding the site with random communities because they’re salty about being banned for claiming too many community names. They claim they’re trying to “fuck your entire site up” but I imagine it’s a relatively quick fix to delete all the communities they’re creating, LMAO.
Yeah it’s kinda problematic. The people who need to mod everything (super mod weirdos) would just make a bunch of accounts to ge around it. However, the people who just happen to be asked to mod a fourth community would basically have to say can’t do sorry mate.
Though I guess you could just have the number be high, like 10, which would probably lot be an issue for normal folks even if they mod a lot.
Easily enough fixed.
Initial mod limit of 3. Can mod an additional community 30 days after added to the mod roster for another, upto a hard cap. Maybe the delay increases exponentially.
Do you mean like having just 3 accounts to moderate a community? Because it was normal for people to create an alt account and set it as a mod too? I was thinking like setting some limits based on community activity in a period of time like, if your community gets 10 posts per week 3 people should be enough right? But if your community gets 100 posts a week maybe consider adding another 2 mods. So, limit the ammount of mods per community to 3 by default and have some sort of automated message where if you pass certain threshold like 100 posts in a week you can request the instance admins to increase the number of mods.
I mean to say the maximum amount of communities a user can moderate.
Give a low limit to start, then gradually increase the number of communities that a user can mod.
If I understand things correctly (as I and so many others here are new to lemmy), this all comes down to the discretion of the instance admin anyway. I think we’re all just contemplating “default” rules.
Ah, that makes much more sense