Unreal engine 5 always kind of had that trademark ‘crawl through here to load the new area’ annoyance and the current engine was made to be open world but yeah it felt really really strained so… we will see if the 2nd game ever really happens and if it’s anything like they wanted in their own head this time either.
I don’t know why you attribute this to UE5 as there are like only a couple games on the market used UE5, cyberpunk is not one of them. They mentioned that their next game will be using UE5 not this update/dlc.
Actually UE5 will have much better open world and loading efficiency compare to UE4 era tech.
Unreal engine 5 always kind of had that trademark ‘crawl through here to load the new area’ annoyance and the current engine was made to be open world but yeah it felt really really strained so… we will see if the 2nd game ever really happens and if it’s anything like they wanted in their own head this time either.
I don’t know why you attribute this to UE5 as there are like only a couple games on the market used UE5, cyberpunk is not one of them. They mentioned that their next game will be using UE5 not this update/dlc.
Actually UE5 will have much better open world and loading efficiency compare to UE4 era tech.
https://kotaku.com/cyberpunk-2077-phantom-liberty-expansion-unreal-engine-1850789686
This is running on RED Engine, though