Does anyone know the story of the dev who was playing a game, encountered a bug and submitted feedback? The company ignored him, but they were hiring so he applied. He was hired, spent his time there fixing the bug that he had originally submitted, then as soon as it was implemented he quit. What a chad.
Common story, very funny though. I’m actually working at a SaaS vendor I used to use, and their search was unusable. I finally got to fix it and am very happy about it
You’re the hero of the story!
Also implementing a feature to let the users do themself what they usually asked you to do manually ✅
This is why Lemmy’s web UI works well as a PWA lol.
What’s a PWA?
Progressive Web App. It’s a way for web UIs to be used like native apps.
The great thing about third party apps is that those are often the same thing! There’s definitely a ‘fine then, I’ll fix it myself’ attitude that’s a great motivator to many projects
The Memmy dev certainly seems to have been doing that, he’s been pushing out so many updates it’s incredible
isn’t that OP?
Looks like it! I didn’t realize
Ain’t that the truth. Chief pumps out updates like Assassin’s Creeds.
As a open source dev hard disagree. That is only true if you have small engaged passionate community. As soon as projects get larger that side disappears.
Don’t forget: Implement an obscure feature that no one needs because the perfect way of doing it came to me in my sleep and I have to check if it works.
I would also apply this to refactorings!!
Dreaded refactorings
had that at work (they specifically requested to delete this feature before so i put it behind a developer flag in settings’ file)
✅ Implementing a feature because you want to use some new shiny tool.