The Legend of Zelda: Tears of the Kingdom is finally smooth on PC using Nintendo Switch emulators during both gameplay and cut-scenes.
The Legend of Zelda: Tears of the Kingdom is finally smooth on PC using Nintendo Switch emulators during both gameplay and cut-scenes.
I have a launch switch and a PC. I’ve mostly played on PC, and also recently got a steam deck, so add that to the mix. The SD isn’t much better than a switch, especially with the translation errors of emulation, but it’s still better and a better screen for sure. PC is no contest better. CPU is the bottleneck on performance for the game, so while I have a Ryzen 7, Yuzu barely uses it, at most 30% utilization. My 3060ti is running at almost max, but it’s also doing a solid 1440p60 with very little errors. What little graphical inconsistencies there are are massive outweighed by the better resolution, and higher framerate.
@neonfire
With emulation, that’s usually an indication that not all cores are utilized. The most faithful emulation is to use as many cores for the CPU as the original system has. From Wikipedia: https://en.wikipedia.org/wiki/Nintendo_Switch#Technical_specifications
As you can see, only 3 cores are actively used by the game under high pressure. The one system core is probably (just probably!) light on resources to emulate. I don’t know how many cores your system has, but this should be an indication why only 30% of your CPU is utilized to emulate the game.
Oh sure, but it’s also by design of the emulator and based on the machine it’s emulating. my point is that while I have a BIS CPU for AM4 gaming, it’s not what is making the game run well and it could continue to run well on a much more modest CPU.