Howard says Bethesda Game Studios is looking to keep expanding its support for the modding community with the upcoming space-faring RPG.

  • Haan@kbin.social
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    1 year ago

    They should just design a game that doesn’t require so many mods in the first place

    • zalack@kbin.social
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      1 year ago

      I’ve never really modded any of Bethesda’s games. I play them through once or twice and never feel it lacking.

      What the mood support does is give the game mega for decades, and thousands of hours of playtime. Most games that aren’t engineering / creative games like Minecraft, no matter how fun, are going to get stale after 100 hours.

      Having good mod support means you can keep tweaking the experience to keep it fresh.

    • CoderKat@kbin.social
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      1 year ago

      I mean, Skyrim is still entirely playable without mods, as shown by the fact that it was still a massive success on consoles and on release (when mods didn’t exist yet).

      Mods just make it strictly better. I love that the game can feel fresh because of the addition of new mods. And how I can increase the depth of the game with stuff like more enemies, more spells, and more equipment. Skyrim had good variety in the base game, but mods just made it unbeatable. And similarly, graphic mods can make this 12 year old game feel like a new release.

    • terath@kbin.social
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      1 year ago

      Their games don’t require mods. Mods allow for extra life in pretty much all games that allow them. In fact entirely new games have been created via modding frameworks.