There is no mechanical skill involved from the player.
Right. But there is some mechanical skill, so a good player can defeat a given boss at a lower level than an unskilled player. But that highlights another aspect here: difficulty based on numbers means grinding can cover for a skill gap, whereas numbers won’t help much w/ a mechanics-based difficulty.
Right. But there is some mechanical skill, so a good player can defeat a given boss at a lower level than an unskilled player. But that highlights another aspect here: difficulty based on numbers means grinding can cover for a skill gap, whereas numbers won’t help much w/ a mechanics-based difficulty.