🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 26 days agoAnon fixes their gamessh.itjust.worksexternal-linkmessage-square44fedilinkarrow-up17arrow-down10
arrow-up17arrow-down1external-linkAnon fixes their gamessh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 26 days agomessage-square44fedilink
minus-squareDaddleDew@lemmy.worldlinkfedilinkarrow-up1·26 days agoYes, it makes sense in a game where the designer already knows where the important action is and controls the camera to focus on it. It however does not work in a game where the action could be anywhere and camera doesn’t necessarily focus on it.
Yes, it makes sense in a game where the designer already knows where the important action is and controls the camera to focus on it. It however does not work in a game where the action could be anywhere and camera doesn’t necessarily focus on it.