Adding minimal requirements isn’t going to block any indie game the average gamer has heard of. In fact blocking asset flip games may actually help devs get more exposure in the new release lists. Heck just banning people that upload only asset flip garbage would probably be a big help.
They do have a $100 submission fee, which the developer can recoup once they have $1k in sales. So that alone cuts out a lot of the nonsense since low selling games won’t make enough to be worth the effort.
Maybe there’s an argument that the fee should be higher, but at a certain point you’re just making releasing a passion project impractical.
Nah. I understand the ask for a more curated store, but I don’t want to make it harder for developers to get their content out there.
Adding minimal requirements isn’t going to block any indie game the average gamer has heard of. In fact blocking asset flip games may actually help devs get more exposure in the new release lists. Heck just banning people that upload only asset flip garbage would probably be a big help.
They do have a $100 submission fee, which the developer can recoup once they have $1k in sales. So that alone cuts out a lot of the nonsense since low selling games won’t make enough to be worth the effort.
Maybe there’s an argument that the fee should be higher, but at a certain point you’re just making releasing a passion project impractical.