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- cross-posted to:
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All I can say is; Oh dear.
The addictive optimization game adds even more methods of optimization to play with.
All I can say is; Oh dear.
The addictive optimization game adds even more methods of optimization to play with.
I’m suspicious. WoW added quality to crafting recently and it kind of sucks. This looks like a much more thoughtful approach, but I’m still skeptical that it will actually be fun and not a headache.
Good analogy to WoW. I’m a pretty serious crafter and it’s only added headache. I don’t care for it there or here.
It’s an interesting juxtaposition if nothing else, since WoW crafting has you going for quality over quantity at all times - since you don’t really do bulk crafting there, while Factorio has always been about quantity and optimizing crafts per second.
I’m personally really interested to see how the addition of quality will affect factories going forward, going to be fun to see how people adapt buses and the like to handle it.