Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 1 year agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square199fedilinkarrow-up1435arrow-down123file-textcross-posted to: [email protected]
arrow-up1412arrow-down1external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comEdgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square199fedilinkfile-textcross-posted to: [email protected]
minus-squareNuPNuA@lemm.eelinkfedilinkEnglisharrow-up1arrow-down1·1 year agoWhy does it need to go above 60fps? It’s not a twitch FPS where every bit of latency counts. It’s an RPG and 60 is perfectly smooth.
minus-squareregbin_@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year ago60 FPS is quite smooth and playable but far from perfectly smooth. There’s still noticeable juddering on continuous camera motion.
Why does it need to go above 60fps? It’s not a twitch FPS where every bit of latency counts. It’s an RPG and 60 is perfectly smooth.
60 FPS is quite smooth and playable but far from perfectly smooth. There’s still noticeable juddering on continuous camera motion.