There are some cases where it’s just not possible to release the source code, even if you wanted to.
For example, if you’re developing a Nintendo switch game, you aren’t allowed to release any code that uses Nintendo’s sdk, so that means you also can’t use any copyleft libraries.
Maybe MPL-licensed libraries would be ok though. Idk, I’m not a lawyer.
There are some cases where it’s just not possible to release the source code, even if you wanted to.
For example, if you’re developing a Nintendo switch game, you aren’t allowed to release any code that uses Nintendo’s sdk, so that means you also can’t use any copyleft libraries.
Maybe MPL-licensed libraries would be ok though. Idk, I’m not a lawyer.