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- cross-posted to:
- [email protected]
Okay. That’s an interesting statistic.
Even if we take this number at face value, this is over a 20 year period, and worldwide.
Americans waste more than $408 billion each year on food, with dairy products being the food item we toss out the most. The average American family of four throws out $1,600 a year in produce.
Yeah 75% of my library of 1500 games is from humble bundles, so paying like 10% of regular price.
Still a neat stat though.
I feel it would be a lot more useful as trivia if we knew how much money that was per person as well.
And actual bought price, I think it used current market price. So lots of old games are going to be extremely undervalued.
Yea I bought one humble bundle (some earthquake relief or something) and now I have like 150 games I will never play…
Of course i do, it’s my retirement plans. Play all the games i now have the time to :D
Just don’t end up as the this guy
or Futurama’s version of itHahaha that would be perfect, come back in ~33 Years we’ll see : p
You’re joking but this is literally a plan I have
If it makes Steam stay at #1 and stimulates development of titles we respect it’s worth every penny.
And if some indie dev lasts a little bit longer because I threw away a few dollars, i’m all for it
It’s ok, I balance it out by playing some games I’ve never paid for.
…yet
It’s okay since I only buy games on sale … oh wait, that doesn’t matter as they still sit unplayed. Never mind.
And I’ll keep spending. You can’t stop me.
im doing my part
Dunno how I feel about being part of that statistic…
And I helped
I’m doing my part! 💪
… nor own.
I’m doing my part 07… for Lord GabeN
We’ve been trained to react to sales more or less, since before Steam… but what, am I not going to get that AAA game for $8 that was $70 3 years ago? I mean it sucks balls, because all good AAA games don’t go down in value - in fact, if we look at Elden Ring, GTA, RDR2, they increase in price over time.
If we had a piracy statistic, we’d probably see how much money publishers are losing at this strategy, and that the only way they can ever prevent piracy is by promoting authoritarian regimes that will take away your rights if there’s as much as an R2R file on your system.
So yeah, the gaming market is dumb by default. When publishers cry their salty tears about their intellectual property being pirated, my eyes roll back into my head.
You’re telling me a program you developed 8 years ago, that receives nominal updates, is still worth full asking price, even when the teams and the developers have moved on to other projects and you’re not actually putting that much money into it? Gtfo here. Oh no wait, that was rude. Let me rephrase.
Awwwwww :3 piwacy owie, UwU? Maybe adjust pwicing? No? No sympathy for you, because I don’t have sympathy for grifters.