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- cross-posted to:
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cross-posted from: https://lemmy.sdf.org/post/2277558
On PC, the game is 139.84 GB. On console, it’s 100.19 GB for Standard or 117.07 GB for the Premium Edition
You do realize storage drives aren’t exactly expensive?
Not expensive, but it’s another expense that not everyone can drop immediately.
For most it would be a choice of upgrading to a new drive or getting two games.
I’m pretty conscious of other people financial situations, but a 512GB SSD is 19.99 on amazon. That’s 1/3 the price of the game.
If you have a 512gb SSD and want more space than you need an 1tb or 2tb, and NVME m2s cost more than regular ssds
Not really honestly. 1TB Sabrent rocket is $40. 1TB SATA SSD is $34.
Sure. And of course it remains to be seen whether Starfield is worth it, but it’s undeniable that a game of this magnitude isn’t a common occurrence. If they realize the game’s potential, then missing out on it because of a relatively inexpensive hardware upgrade seems like a shame.
Is a game like Starfield “missable” though? Games like this’ll realistically be accessible for years (decades?) to come (not even counting Bethesda’s love of rereleasing their latest hit a la Skyrim lol). They might miss out on the cultural discussion if the game’s a hit though, that’s definitely a trade-off of late adoption, like what I’m experiencing with BG3 lol.
Yeah that’s fair. It might even be worth waiting a year so the community can fix all the bugs :p I know I’m too impulsive to wait that long though. Played through Cyberpunk at launch and loved it!
It kind of is though. We’ve already had at least 3 games of this magnitude drop this year alone.
I’m guessing one of those is Baldurs Gate, but I’m struggling to think of two more. There’s been some decent games for sure but none other that I’d put on the same scale. Diablo 4 had the potential but squandered it imo.
None are baldur’s gate. While I’m loving baldur’s gate, it’s far from a market disruptor. The three games I was thinking of were TOTK, Diablo 4, and FFXVI.
To each their own of course, but out of the 4 games you named in your comment I would definitely rank BG3 on top on a scale of “market disruption”.
https://www.sportskeeda.com/esports/baldur-s-gate-3-s-ambition-deemed-anomaly-third-party-developers-gamers-want-become-standard
That said this is all highly subjective of course. One person’s game of the year is another person’s biggest disappointment.
To be clear, of the ones listed I only care about TOTK and BG3. I’m looking at “megaton games” by a general ascertainment of how relevant they are to the enthusiast gamers, and how much they sell. FFXVI came out and kinda did not great for an FF game so I’ll concede there. No idea about Diablo 4, I assume it was middling or “as expected”, while TOTK sold 18 million in its first 6 weeks; though I may largely be familiar with that due to being in proximity of Nintendo-related circles.
It really is subjective what measure we’re using though. BG3’s been amazing in relative terms to what would typically be expected of “DnD RPG” (maybe there’s a better term), and developers have been reacting to it far more than they would most other megaton games. TOTK’s no slouch on its own, impressing developers over its extremely impressive yet performent physics engine.
https://www.polygon.com/legend-zelda-tears-kingdom/23737921/tears-of-the-kingdom-bridge-physics-game-devs-explain
Anyways, not really interested in arguing my perspective though, since like you said this is extremely subjective, and honestly quite arbitrary.
All fair points. I wasn’t trying to argue, just to have a friendly discourse :) My calling it a “game of magnitude” is obviously very open to interpretation.
For what it’s worth what I was trying to say was that this game has the potential to be unlike any game before it, so it’d be a shame to miss out on it just to avoid a minor hardware upgrade. But that in itself is of course also subjective. Suffice to say I myself won’t be missing out… :p