Aside from fps, is there any difference in quality of raytracing in Nvidia and AMD or is it the same(like they say that DLSS is better than FSR)?
Aside from fps, is there any difference in quality of raytracing in Nvidia and AMD or is it the same(like they say that DLSS is better than FSR)?
I think it depends. If it is just basic RT, then it should be about the same. If it uses Nvidia’s ray reconstruction it will have a higher fidelity. I don’t think they have started using ray reconstruction on anything but path tracing yet, though they are probably going to bring it down to more performant methods.