I read the article expecting an interesting discussion on large game updates, thinking of something like No Man’s Sky, but this feels more like a gamer being upset about some patch notes. The changes they mention are… some removed letters and making one character easier to include in a non-evil playthrough? Forgive me if I’m not exactly panicking about the product here.
There is a core point to the argument that has merit. Developers should listen to their audience, but also use their skills and expertise to develop a balanced, fun game and not just implement whatever nonsense the audience demands. Games should be distributed in a way that supports older releases on demand. This article ain’t it though.
I read the article expecting an interesting discussion on large game updates, thinking of something like No Man’s Sky, but this feels more like a gamer being upset about some patch notes. The changes they mention are… some removed letters and making one character easier to include in a non-evil playthrough? Forgive me if I’m not exactly panicking about the product here.
There is a core point to the argument that has merit. Developers should listen to their audience, but also use their skills and expertise to develop a balanced, fun game and not just implement whatever nonsense the audience demands. Games should be distributed in a way that supports older releases on demand. This article ain’t it though.