Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 1 year agoFinal Fantasy 14 heading to Xboxwww.eurogamer.netexternal-linkmessage-square7fedilinkarrow-up140arrow-down10cross-posted to: [email protected]
arrow-up140arrow-down1external-linkFinal Fantasy 14 heading to Xboxwww.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 1 year agomessage-square7fedilinkcross-posted to: [email protected]
minus-squareliminis@beehaw.orglinkfedilinkarrow-up1·1 year agoBeyond a certain point, you have to take a risk and say screw balance; otherwise you just make everything the same, and render jobs little more than cosmetic differences.
Beyond a certain point, you have to take a risk and say screw balance; otherwise you just make everything the same, and render jobs little more than cosmetic differences.