• Varyk@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Oh, cool, I only got into modding a couple years ago replaying Morrowind/oblivion/fallout 3, how is 64bit better for modding?

      • Varyk@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        You mean compared to the 4gb limit of 32-bit systems , right?

        I’m aware of that limit, but I’m not clear on exactly how that affects modding.

        Like the mods they make don’t have to be limited to using 4 gigabytes of memory?

        • sugar_in_your_tea@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          1 year ago

          Yup. It could be limited to 2GB depending on the software (e.g. some programming languages/platforms need the top bit to be clear, which halves the 4GB limit). I don’t know about Skyrim in particular, but 2GB and 4GB are both quite limiting for the game+mods.

          With 64-bit, the game+mods can use basically as much memory as it wants.

          • Varyk@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            0
            ·
            1 year ago

            That’s super interesting. So as all of our computers have been kind of switching over to 64-bit, has the whole modding community been moving over to 64 bit as well? Well they must be.

            I’ve been blown away by some of the mods I put on the elder scrolls and fallout games, far grander and expansive than I would expect a mod to be able to improve a game, so maybe some of those are 64-bit.

            I think I’m going to look into that. Thanks again

            • sugar_in_your_tea@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 year ago

              It depends on the game of course. 32-bit games restrict mods to 32-bit address space because they share the same process. Modders don’t really get to choose, unless they do something funky like start a separate process to hold memory or something.

              • Varyk@sh.itjust.works
                link
                fedilink
                English
                arrow-up
                1
                ·
                1 year ago

                Got it, makes sense. That is such an interesting world, all these people devoting so much of their time and energy to these projects that must be almost unanimously passion projects

                  • Varyk@sh.itjust.works
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    ·
                    1 year ago

                    Oh yeah that’s a damn good point. I had never heard of the fediverse until Reddit shut down third party apps, then I left that day and I like this place much better, but I still don’t understand pretty much anything about it.