• protist@mander.xyz
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      1 year ago

      I summarized it above, there’s an extra rotation included when the outer circle moves along the inner circle, essentially falling a bit with every roll forward. If the outer circle rolled along a straight line of the same length as the circumference of the inner circle, it would only roll 3 times, but moving around the circle instead adds exactly one extra rotation. That other gent says this is used in calculating orbits too, where you’re also moving forward while constantly falling

        • schmidtster@lemmy.world
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          1 year ago

          It’s in the video.

          A circle with a radius of 2 and a circle with a radius of 3 would be 5 rotations.

          • protist@mander.xyz
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            1 year ago

            First you said add the radii together, then you gave an example subtracting them, but either way this is incorrect. You divide the larger radius by the smaller radius and add 1

          • uphillbothways@kbin.social
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            11 months ago

            Not quite. With radius 2 and 3 circles, the outer circle would take 2.5 rotations to complete the revolution. You have to set the first circle radius to 1 (divide both radii by the lesser) and then add the radii to calculate the relative circumference of the circle drawn by the motion of the center of the outer circle, so the answer would be calculated like:

            2/2 + 3/2 = 5/2 = 2.5

          • bisby@lemmy.world
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            1 year ago

            Its not even remotely what you said. Its A/B+1 or A/B-1 for an interior loop.

            edit: I didn’t need to be this aggressive. It’s VAGUELY what you said. its (A+B)/B. You have missed the /B part… which is A/B + 1.

            in the example you gave, for radius 2 and 3… it would be 3/2 + 1 or 2.5. Not 5 (off by a factor of 2 because /B)

            • schmidtster@lemmy.world
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              1 year ago

              They explain multiple ways to do it in the video. A circle with a radius of 2 and a circle with a radius of 3 would be 5.