This is the best summary I could come up with:
Today, Larian Studios shared a ton of interesting player stats for Baldur’s Gate 3, the seriously massive RPG boasting over 10,000 unique endings and 174 hours worth of cutscenes.
Those stats included class / race breakdowns, total number of hours played, and how many times players have pet the dog.
Gale isn’t that interesting to me as the whole “I’m smart and I talk a lot” bit hasn’t done anything for me since Peter Dinklage in Game of Thrones.
Sixty-five percent of players chose to save the Druid’s Grove which Larian classifies as a “good” option.
Problem is, I had already had the reward — a rare spear — because I spent hours trying to pickpocket one of the druid leader to swipe a key that opened a curious locked door I found.
Larian didn’t include any further detail as to how those people accomplished such a feat but I have to imagine it involved a lot of skipped fights and lucky stealth and/or persuasion checks.
I’m a bot and I’m open source!
How is that even slightly enjoyable?
There is definitely joy in finding the fastest ways to do things, as well as knowing you are one of the first people in the world to complete something.
Gotta suck for number 2-400 though haha