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Joined 1 month ago
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Cake day: June 12th, 2025

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  • Afaik they pushed code that belonged to them and might not entirely be legal to compile yourself due to the code having a different licence. I believe they have 2 things now: the code is still open source, but a part of it is not free to use. The code can still be compiled by using different libraries and I think they support both but it was hard to understand so I don’t really know.

    Also the affected code wasn’t on a super important feature iirc

    I might be completely wrong though



  • Annoying crafting system? What was the original crafting system like?

    Sorry, I meant to say annoying repair system. Weapons often break and could only be repaired a fixed amount of time. Now this is gone, and they can be repaired at multiple NPCs for gold and components.

    So it seems that playing the game on hard should be the default, right?

    I don’t remember what I set but yea, it’s definitely too easy. Might be my fault though. The problem is that setting high difficulty removes some cool UI elements like enemy HP and attack indicators which I like


  • The game feels better and definitely has more content.

    The story is still shit, but combat and ragdoll physics got a lot better fortunately. They fixed the annoying crafting system.

    The game is still super easy except at night where the difficulty different is pretty high, but overall it’s still pretty much a joke compared to DL1.

    It finally doesn’t have the Denuvo shit DRM anymore so that’s nice. Side quests are still a bit shit, though they reworked some main story ones slightly. Feel free to ask if there are specific points you want to talk about

    Oh, and we got guns, but I haven’t unlocked them yet